Skip to content

Building

Plots and land

Your plot is home on Nexus City. Citybuild spawn is premium and often needs the spawn voucher. Build world and nature are free to claim. From anywhere, /p h takes you home.

Citybuild is the city: shops, NPCs, cases, city missions. The central plaza itself is locked. Free ring plots at spawn take the spawn voucher with a right-click, not /p auto. Extra plots come from rank or in-game progress. Crystals cut the wait, they do not replace the claim.

The build world is /cb1. Here you claim a free cell with /plot claim or /p auto and build big without economy pressure. Ideal for the first real house, showcases and team builds. Inventory syncs with Citybuild, farm and nature.

Nature is /nature: one plot per dimension (Overworld, Nether, End). After claim you choose: keep terrain or reset to generated ground. Reset wipes builds on the cell. Keep as-is leaves mountains, caves and ores.

Friends: /p trust Name may build. /p deny blocks entry. /p untrust removes rights. Delete: /p delete only the cell under you. /p delete merge the whole merged area. Spawn-ring plots are city: you do not wipe those. Before big rebuilds: /p schem save [name]. The .schem sits in the dashboard for download. At home: WorldEdit //schem load and //paste. 90 second cooldown, max 20 MB, last ten files stay.

How it works

  1. 1

    Citybuild spawn: stand on a free ring plot and right-click the spawn voucher. The central plaza itself is locked.

  2. 2

    Build world: /cb1, free cell, /plot claim or /p auto. You build big here without economy pressure.

  3. 3

    Nature: /nature, one plot per dimension (Overworld, Nether, End). After claim you choose: keep terrain or reset to generated ground.

  4. 4

    Friends: /p trust Name may build. /p deny blocks entry. /p untrust removes rights.

  5. 5

    Adjacent cells you own: /p merge. Then delete on purpose with /p delete merge if you really want everything gone.

  6. 6

    Delete: /p delete only the cell under you. Spawn-ring plots stay city.

  7. 7

    Take it with you: on your plot /p schem save [name]. The .schem then sits in the dashboard for download.

Commands

/p auto

Finds a free plot and claims it (build world, nature). On Citybuild spawn this needs the voucher.

/p h

Home. /p h 2 for the second plot, /p h Name to visit.

/p claim

Claim at your feet where it is free.

/p trust / untrust / deny

Allow building, remove rights, block access.

/p merge

Merge adjacent cells you own.

/p delete [merge]

One cell or the whole merge.

/p schem save [name]

Save the plot as .schem, download in the dashboard.

Do not grief other plots, empty chests or break redstone. That is in the rules and ends in a ban.

Extra plots come from rank or in-game progress. Crystals cut the wait, they do not replace the claim.

Before /p delete look at your feet. Merge delete takes the neighbour cells too.

Tips

  • Put the first big house on the build world. Use the spawn ring for shops and presence.
  • Save a schematic before big rebuilds. 90 second cooldown, max 20 MB, last ten files stay.
  • Trusted friends can help with sign shops and machines. Deny for people who should only look.
  • Nature reset only if you really want vanilla terrain. A house on the hill is then gone.

FAQ

Why does /p claim fail at spawn? +

Citybuild spawn is voucher-only. Free claim: build world and nature.

Can I merge plots? +

Yes, via PlotSquared /p merge when you own adjacent cells. Delete then with merge on purpose.

Where do I get the .schem? +

Dashboard, logged in, Minecraft linked, Plot schematics section.

Can a friend delete my plot? +

No. Trust may build, not throw the plot away. Delete stays with the owner.

Difference between /p and /plot? +

/p is our entry through the plot network. Some PlotSquared commands still run as /plots.

Shop Discord