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Bounty

You put money on a player. Whoever kills them legally cashes out. This is a PvP incentive, not hitman RP at spawn.

You set a bounty in the in-game menu, the amount leaves your account at once. Whoever kills the target in an allowed zone gets the sum automatically. Spawn, plot and combat-log do not count. Team kills and deals are a ban.

This is a PvP incentive on nature, not hitman RP in the city. Small sums on rivals are enough. Large sums only if you will really leave that money: there is no refund.

You cannot bounty yourself. The head drop is extra and independent. Payout is city money on the account, not an item to drop. Screenshot if the sum is missing, ticket with time.

Jobs stay the rent. Bounty is sport. Anyone who only hunts bounties and camps plots gets removed. Nature, event, fair fight.

How it works

  1. 1

    Set the bounty in the in-game menu, pay the amount.

  2. 2

    Find the target on nature or an event zone. City and plot are off limits.

  3. 3

    Kill in an allowed zone. Payout is automatic.

  4. 4

    Check the head extra. That is not the payout.

  5. 5

    Sum missing: /moneylog, screenshot, ticket with time.

Commands

Bounty-Menü

In-game menu, depending on the NPC or command you see in-game.

Spawn kills, combat log and team kills do not count. Bounty fraud is a ban.

No refund. Only set what you will leave.

Tips

  • Small bounties on rivals, large only if you will really leave that money.
  • Respawn block and graves before you hunt a target.
  • Jobs first. Bounty is extra, not the rent plan.
  • Do not mix up head and bounty. Both can sit in one fight.

FAQ

Can I bounty myself? +

No.

Does a spawn kill count? +

No. Spawn, plot and combat log do not count.

Money back? +

No. Once set it stays.

Payout where? +

City money on the account. Check /moneylog and the sidebar.

Agree a team kill? +

Ban. Fair fight in an allowed zone.

Public domain 1857 · our recording
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