System
Worlds and travel
NexusCore ties the worlds together. /farm, /permafarm, /nature, /cb1, /casino take you across. /spawn back to the city. This is the timetable, not an extra minigame.
After join you land on Citybuild, not in a public lobby. /spawn is always the city, optionally /spawn farmwelt for the farm spawn. /cb1 is the build world (alias /bauwelt). /farm and /farmwelt the farm, /permafarm the permanent farm. /nature (aliases /cbnature, /naturwelt) nature with Overworld, Nether and End. /casino the casino server.
Inventory syncs on Citybuild, build world, farm, perma-farm and nature. Casino is separate where that makes sense. /server as a wildcard is locked on purpose. Use the Nexus commands. Farm and perma-farm spawn have a protection radius, bypass is staff.
How it works
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1
After join you land on Citybuild. /spawn is always the city.
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2
/cb1 build world, /farm farm, /permafarm permanent farm, /nature terrain, /casino games.
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3
Back to the city always /spawn, not /lobby. Lobby is no longer a player hub.
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4
Check inventory after the switch. Relog only if something is really missing.
Commands
Citybuild spawn.
Build world.
Farm world.
Permanent farm world.
Nature with OW, Nether, End.
Casino server.
Farm spawn, if set.
Inventory syncs on the economy worlds. Casino is separate where that makes sense.
/casino is our server. Player casinos on citybuild are forbidden.
Tips
- Farm session: /farm, vacuum, jobs. Back /spawn for AH and NPCs.
FAQ
/server locked? +
Yes, on purpose. Use the Nexus commands, not the proxy wildcard.