Máquinas
Villager farm
Villager farms run under server rules: spawn limits, trade windows, no iron-golem lag tower into the lobby. The plugin keeps the farm inside the allowed frame.
Build the farm on the plot, villagers in cells, assign workstations. Trades through the allowed GUI, not exploit restocks every two ticks. The plugin blocks turbo restock. Librarian and farmer first. Combat trades come later.
Too many villagers in one chunk is lag. Staff enforce limits. Iron golem towers into the lobby or onto the spawn ring are close to a ban. Farm world or own plot, not the road.
Night, wrong workstation or the limit: the villager does not restock. That is on purpose. Jobs take surplus emeralds and crops. Trade expensive books via /st, do not drop them.
Nature PvP: villagers on unprotected terrain are free. Claim first. Zombies in the cell are part of the farm, zombies on the road are grief.
Como funciona
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1
Claim the plot, build cells and workstations.
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2
Place villagers, assign the job, let night pass.
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3
Trade in the allowed window. No turbo-click exploit.
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4
Overflow into hoppers and jobs. Do not push the limit.
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5
Restock dead: workstation, bed, limit. Check GUI and chunk.
Comandos
Vanilla trading plus plugin limits.
Too many villagers in one chunk is lag. Staff enforce limits.
Iron golem towers at spawn are close to a ban.
Pontas
- Librarian and farmer first. Combat trades come later.
- One job per cell. Mixed halls are chaos.
- Farm world for mass. Citybuild only the show hall.
- Books via /st. Villager price is not a scam sign on the road.
Perguntas frequentes
Why does the villager not restock? +
Limit, wrong workstation or night. The plugin blocks turbo restock.
May I stack 80 villagers? +
Technically a minute, TPS-wise staff remove it. Limits apply.
Golem farm at spawn? +
No. Close to a ban. Own plot, farm world.
Zombies kill my hall? +
Light, roof, claim. Nature without a plot is PvP terrain.
Difference from UserNPC? +
Villagers are vanilla trade with limits. UserNPC is your plot order.